Nuevo Parche para System Shock 2

Iniciado por Phobos Anomaly, Septiembre 29, 2012, 03:07:55 PM

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Phobos Anomaly

Hola, resulta que entre a esta pagina de la cual no tenia idea, y me encuentro con no mas y nada menos que un parche (seguro que no-oficial) que mejora la compatibilidad con OS nuevos, permite una nueva gama de resoluciones que incluyen widescreen y también ofrece varios otros cambios.

http://www.sshock2.com

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    Wednesday, September 26, 2012
   New patch: SS2 V2.4 - 10:55:53 AM EST - D`Arcy

We just got some delightful news: a new unofficial patch for System Shock 2 has surfaced! This is huge! The patch (along with a similar patch for Thief II) was announced by a mysterious user named 'Le Corbeau' on the French forum Ariane4ever. The list of changes introduced by this patch is simply amazing, making both games fully compatible with modern hardware and Windows releases, and opening new horizons for the modding community.

A small sample of changes and fixes (from the release notes):
Renderer:

    Added windowed mode
    Added single display mode option - no resolution change between menus and game
    Added ingame support for all common resolutions, including widescreen
    Added support for 32-bit color
    Textures can now be automatically promoted to 32-bit, improving quality and effectively eliminating the palette limit
    Added UI framerate cap option to avoid GPU fan spinning up in UI
    Added DDS/PNG image support
    Added full 24/32-bit TGA/BMP image support
    Increased the maximum number of frames allowed in animated textures from 20 to 99, and increased the allowable filename length for animated textures (before the underscore) to support more than 7
    Animated texture rate can now be specified via a material file for that texture
    Fixed a bug where Transparency property didn't (correctly) apply on objects that contain transparent polys

General:

    Replaced video player lib with an FFMpeg based one to play cutscenes. LGVid.ax or other codecs are no longer required
    Option to use OpenAL (if available) instead of DirectSound. Includes support for audio effects in Windows 7 without an EAX-enabled driver (e.g. ALchemy)
    Added "head_bob" config var to control amount of head bob
    Added mousewheel support to options menu
    Fixed player ground contact tracking when walking off an object (caused footstep sounds to get "stuck" on previous material)
    Fixed sound cap per schema type bug and upped max sound channels to 48
    Changed screenshot output format to BMP and also added support for PNG screenshots
    Changed mouselook sensitivity to be resolution independent
    Added check to avoid trying to open files with reserved system name like com ports
    AIs now breathe from their head instead of their stomachs. They will no longer drown when up to their waist in water.
    Lowered player crouch height by a tiny fraction so he's less likely to get stuck on 4 unit tall spaces
    Added better support for binding actions to the mouse wheel (can bind wheel up and wheel down as separate actions, with modifier key support)
    Fixed star rendering
    Added "log_player_pos" command that dumps current player pos to log file (when enabled)
    Added the ability to detach from ladders by crouching
    Improved mantling a bit and added optional new mantling algorithm with lower failure rate
    And much, much more...

Join the discussion at our forums, where we have threads dedicated to both Thief and System Shock 2. There you will also find links to download the patches and respective demos.

We still don't know who is the author of this amazing work, but whoever you are, there aren't enough words to thank you for this!
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¿Alguien ya sabia sobre esto? ¿Alguien lo ha probado o planea probarlo?


Tal vez con esto la instalación de este juego ya no sea tan tediosa como solía ser, y por fin el juego arranque sin mas "trucos" y vueltas en Win7.


Perdonen la poca info, es que acabo de encontrarlo, no ha pasado ni 10 minutos y ya quiero reintalarlo jeje.

skillag

#1
Si consigue que sea estable, a mí me daba un montón de problemas, bajo juego y le aplico parche...Ojalá funcione, no sé qué necesita, si otros parches y modificaciones o el juego original y ya está.
Serán muy bienvenidas las colaboraciones:
http://divinoinframundo.crearblog.com/

Ivano Lich

Teniendo Windows XP

Si sirve, sin mas parches no-oficiales y "Fixes and shit" por fin

solo que tienes que tener la version anterior a esta...y listo

Gracias por el Aporte

salu2
Hereje

skillag

Cita de: Ivano Lich en Septiembre 30, 2012, 08:25:15 AM
Teniendo Windows XP

Si sirve, sin mas parches no-oficiales y "Fixes and shit" por fin

solo que tienes que tener la version anterior a esta...y listo

Gracias por el Aporte

salu2
Ok, entendido, una versión cualquiera sacada de Internet...Bien :)
Serán muy bienvenidas las colaboraciones:
http://divinoinframundo.crearblog.com/