Ayuda!!!! (Solucionado)

Iniciado por Joker, Mayo 04, 2009, 06:30:35 PM

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Joker

Hola gente, estoy con un problema qe nunca me habia pasado, resulta qe instale la exp del doom 3 y cuando lo quiero jugar me sale este error:


Spoiler
DOOM 1.2.1287 win-x86 Feb  8 2005 19:18:03
2200 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
1024 MB System Memory
1024 MB Video Memory
Winsock Initialized
Hostname: PC1
IP:
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 D:\Doom 3\base\game00.pk4 with checksum 0xf07eb555
Loaded pk4 D:\Doom 3\base\pak000.pk4 with checksum 0x28d208f1
Loaded pk4 D:\Doom 3\base\pak001.pk4 with checksum 0x40244be0
Loaded pk4 D:\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 D:\Doom 3\base\pak003.pk4 with checksum 0xcd79d028
Loaded pk4 D:\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 D:\Doom 3\base\zpak000.pk4 with checksum 0xfaa41155
Loaded pk4 D:\Doom 3\d3xp\game00.pk4 with checksum 0xb8125946
Loaded pk4 D:\Doom 3\d3xp\pak000.pk4 with checksum 0x3003a1eb
Loaded pk4 D:\Doom 3\d3xp\zpak100.pk4 with checksum 0x3ab9cade
Current search path:
D:\Doom 3/d3xp
D:\Doom 3\d3xp\zpak100.pk4 (258 files)
D:\Doom 3\d3xp\pak000.pk4 (5186 files)
D:\Doom 3\d3xp\game00.pk4 (2 files)
D:\Doom 3/base
D:\Doom 3\base\zpak000.pk4 (830 files)
D:\Doom 3\base\pak004.pk4 (5137 files)
D:\Doom 3\base\pak003.pk4 (4676 files)
D:\Doom 3\base\pak002.pk4 (6120 files)
D:\Doom 3\base\pak001.pk4 (8972 files)
D:\Doom 3\base\pak000.pk4 (2698 files)
D:\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
WARNING: file materials/d3xpmp.mtr, line 200: material 'models/characters/player/arm2_invis' previously defined at materials/characters.mtr:1807
WARNING: file materials/d3xppatrick.mtr, line 404: material 'models/mapobjects/ruins/balcony_c2_filter' previously defined at materials/d3xppatrick.mtr:354
WARNING: file materials/models_characters.mtr, line 324: material 'models/characters/common/mcneilrightgreen' previously defined at materials/char_common2.mtr:1
WARNING: file materials/models_characters.mtr, line 337: material 'models/characters/common/mcneilleftgreen' previously defined at materials/char_common2.mtr:15
WARNING: file materials/object.mtr, line 1132: material 'textures/object/a_tecpipe1yel' previously defined at materials/d3xpobject.mtr:7
WARNING: file materials/object.mtr, line 1140: material 'textures/object/a_tecpipe1red' previously defined at materials/d3xpobject.mtr:1
WARNING: file materials/object.mtr, line 1148: material 'textures/object/a_tecpipe2blu' previously defined at materials/d3xpobject.mtr:15
WARNING: file materials/object.mtr, line 1156: material 'textures/object/a_tecpipe2grn' previously defined at materials/d3xpobject.mtr:23
WARNING: file materials/object.mtr, line 1164: material 'textures/object/a_tecpipe2sil' previously defined at materials/d3xpobject.mtr:31
WARNING: file materials/patrick_d3ex.mtr, line 33: material 'textures/base_wall/a_lfwall15_' previously defined at materials/d3xppatrick.mtr:2
WARNING: file materials/patrick_d3ex.mtr, line 52: material 'textures/sfx/water' previously defined at materials/d3xppatrick.mtr:14
WARNING: file materials/patrick_d3ex.mtr, line 901: material 'textures/caves/pbricks5' previously defined at materials/patrick_d3ex.mtr:810
WARNING: file materials/patricktest.mtr, line 3062: material 'textures/hell/bacteria_1_d' previously defined at materials/patrick_d3ex.mtr:461
WARNING: file materials/patricktest.mtr, line 3092: material 'textures/hell/bacteria_2_d' previously defined at materials/patrick_d3ex.mtr:492
WARNING: file materials/patricktest.mtr, line 3122: material 'textures/hell/bacteria_3_d' previously defined at materials/patrick_d3ex.mtr:522
WARNING: file materials/patricktest.mtr, line 3151: material 'textures/hell/bacteria_4' previously defined at materials/patrick_d3ex.mtr:552
WARNING: file materials/patricktest.mtr, line 3179: material 'textures/hell/bacteria_5' previously defined at materials/patrick_d3ex.mtr:581
WARNING: file materials/patricktest.mtr, line 3209: material 'textures/hell/bacteria_6' previously defined at materials/patrick_d3ex.mtr:609
WARNING: file materials/patricktest.mtr, line 3239: material 'textures/hell/burnedfly' previously defined at materials/patrick_d3ex.mtr:639
WARNING: file sound/d3xp.sndshd, line 24: sound 'teleport_in' previously defined at sound/actions.sndshd:535
WARNING: file sound/tele_in.sndshd, line 12: sound 'monster_teleport_in' previously defined at sound/d3xp.sndshd:24
WARNING: file sound/tele_in.sndshd, line 22: sound 'teleport_fade_out' previously defined at sound/d3xp.sndshd:34
WARNING: file sound/tele_in.sndshd, line 32: sound 'teleport_upper_explosion' previously defined at sound/d3xp.sndshd:44
WARNING: file sound/tele_in.sndshd, line 42: sound 'teleport_lightning' previously defined at sound/d3xp.sndshd:54
WARNING: file sound/tele_in.sndshd, line 52: sound 'teleport_lower_explosion' previously defined at sound/d3xp.sndshd:64
WARNING: file sound/tele_in.sndshd, line 62: sound 'teleport_full' previously defined at sound/d3xp.sndshd:74
WARNING: file sound/tele_in.sndshd, line 72: sound 'teleport_full_1s' previously defined at sound/d3xp.sndshd:84
WARNING: file sound/tele_in.sndshd, line 82: sound 'teleport_full_2s' previously defined at sound/d3xp.sndshd:94
WARNING: file sound/tele_in.sndshd, line 92: sound 'teleport_full_3s' previously defined at sound/d3xp.sndshd:104
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
4966 strings read from strings/english.lang
6017 strings read from strings/english001.lang
6111 strings read from strings/englishctf.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
execing autoexec.cfg
4976 strings read from strings/spanish.lang
6027 strings read from strings/spanish001.lang
6121 strings read from strings/spanishctf.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
  maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
Cg not available.
---------------------------------
---------- R_Exp_Init ----------
PARAM bloom0 = { 0.199501 };
PARAM bloom1 = { 0.176059 };
PARAM bloom2 = { 0.121004 };
PARAM bloom3 = { 0.064769 };
PARAM bloom4 = { 0.027000 };
PARAM bloom5 = { 0.008765 };
PARAM bloom6 = { 0.002216 };
PARAM bloom7 = { 0.000436 };
Available.
--------------------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: D:\Doom 3\d3xp\game00.pk4/gamex86.dll
copy gamex86.dll to D:\Doom 3\d3xp\gamex86.dll
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
--------- Initializing Game ----------
gamename: baseDOOM-1
gamedate: Feb  8 2005
WARNING: file def/gibs.def, line 253: entityDef 'env_ragdoll_skeleton' previously defined at def/d3xp-gibs.def:40
WARNING: file def/items.def, line 204: entityDef 'item_medkit' previously defined at def/d3xp-items.def:104
WARNING: file def/items.def, line 221: entityDef 'item_medkit_small' previously defined at def/d3xp-items.def:121
WARNING: file def/moveable_items.def, line 32: entityDef 'moveable_item_lantern' previously defined at def/d3xp-items.def:498
WARNING: file def/moveable_items.def, line 50: entityDef 'moveable_item_helmet' previously defined at def/d3xp-items.def:509
WARNING: file def/moveable_items.def, line 60: entityDef 'moveable_item_skull_pork' previously defined at def/d3xp-items.def:519
WARNING: file def/moveable_items.def, line 70: entityDef 'moveable_item_head_pork' previously defined at def/d3xp-items.def:530
WARNING: file def/moveable_items.def, line 80: entityDef 'moveable_item_torso_pork' previously defined at def/d3xp-items.def:541
WARNING: file def/moveable_items.def, line 90: entityDef 'moveable_item_rup_arm_pork' previously defined at def/d3xp-items.def:552
WARNING: file def/moveable_items.def, line 100: entityDef 'moveable_item_left_waist_pork' previously defined at def/d3xp-items.def:563
WARNING: file def/moveable_items.def, line 110: entityDef 'moveable_item_lup_leg_pork' previously defined at def/d3xp-items.def:574
WARNING: file def/moveable_items.def, line 120: entityDef 'moveable_item_rup_leg_pork' previously defined at def/d3xp-items.def:585
WARNING: file def/moveable_items.def, line 130: entityDef 'moveable_item_rup2_leg_pork' previously defined at def/d3xp-items.def:596
WARNING: file def/moveable_items.def, line 140: entityDef 'moveable_item_pelvis_pork' previously defined at def/d3xp-items.def:607
WARNING: file def/moveable_items.def, line 149: entityDef 'moveable_item_armor_security' previously defined at def/d3xp-items.def:186
WARNING: file def/moveable_items.def, line 158: entityDef 'moveable_item_medkit' previously defined at def/d3xp-items.def:198
WARNING: file def/mp.def, line 288: entityDef 'projectile_plasmablast_mp' previously defined at def/d3xp-mp.def:273
WARNING: file def/mp.def, line 450: entityDef 'player_doommarine_mp' previously defined at def/d3xp-mp.def:163
WARNING: file def/pda.def, line 19: entityDef 'moveable_item_pda' previously defined at def/d3xp-items.def:407
WARNING: file def/player.def, line 953: entityDef 'player_doommarine' previously defined at def/d3xp-player.def:424
WARNING: file def/powerups.def, line 27: entityDef 'powerup_berserk' previously defined at def/d3xp-powerups.def:17
WARNING: file def/powerups.def, line 44: entityDef 'powerup_invisibility' previously defined at def/d3xp-powerups.def:39
WARNING: file def/weapon_bfg.def, line 96: entityDef 'moveable_item_bfg' previously defined at def/d3xp-items.def:423
WARNING: file def/weapon_chaingun.def, line 107: entityDef 'moveable_item_chaingun' previously defined at def/d3xp-items.def:433
WARNING: file def/weapon_flashlight.def, line 79: entityDef 'moveable_item_flashlight' previously defined at def/d3xp-items.def:442
WARNING: file def/weapon_handgrenade.def, line 90: entityDef 'moveable_item_grenades' previously defined at def/d3xp-items.def:451
WARNING: file def/weapon_machinegun.def, line 105: entityDef 'moveable_item_machinegun' previously defined at def/d3xp-items.def:461
WARNING: file def/weapon_plasmagun.def, line 109: entityDef 'moveable_item_plasmagun' previously defined at def/d3xp-items.def:470
WARNING: file def/weapon_rocketlauncher.def, line 102: entityDef 'moveable_item_rocketlauncher' previously defined at def/d3xp-items.def:479
WARNING: file def/weapon_shotgun.def, line 101: entityDef 'moveable_item_shotgun' previously defined at def/d3xp-items.def:488
Initializing event system
...534 event definitions
Initializing class hierarchy
...153 classes, 237096 bytes for event callbacks
execing default.cfg
Initializing scripts
Compiled 'monster_demon_archvile': 972.9 ms
---------- Compile stats ----------

Memory usage:
    Strings: 79, 9648 bytes
 Statements: 67816, 1356320 bytes
  Functions: 2108, 250452 bytes
  Variables: 147704 bytes
   Mem used: 2574152 bytes
Static data: 3501552 bytes
  Allocated: 4504588 bytes
Thread size: 7068 bytes

--------- Game Map Shutdown ----------
--------------------------------------
********************
ERROR: Error: file script/weapon_shotgun_double.script, line 107: Unknown value "WEAPON_NETFIRING"


********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
[close]


Si alguien save como arreglar esto se les agradecera mucho!!

Desde ya gracias! :D


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